Complete Traits Guide for Fallout New Vegas GamerZenith
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As for Traits - GIFTED IS A MUST. This gives you +1 to ALL attributes and a small penalty in your skills (-10% to all skills, -4 points per level). This is more than worth it. As for the other trait, it's best to pick something with little effect - personally, I rarely choose any other Trait except for Bloody Mess ;) DON'T PICK SKILLED.. Some traits are powerful (Gifted, Fast Shot) whereas others are downright useless or even undesirable from a powergaming PoV (Bruiser, Heavy Handed). To avoid falling into the traps inherent in Fallout 1 character building, please refer to Fallout 1 Best Builds.
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In Fallout 2 sex appeal is also often on the list of commonly used traits for me. It's not a huge game changer but does help early on when playing a charismatic character.. Fallout 1 Somewhat Good Traits Good Natured: First Aid, Doctor, Speech and Barter skills get a +15% bonus, but your combat skills start at a lower level (-10%). Building a character only requires one or two preferred combat skills, whereas the non-combat skills are all contextually useful during gameplay. If you plan on focusing on combat skill (Small Guns for example), don't take this trait.